Speaking of Blender, I started this guide as version 2.83 was just released, we're now at 2.90 with 2.83 in LTS status. It's the only way I can get this stuff out to you in somewhat a timely fashion while keeping ahead of the changes that are happening with Blender. I will be releasing guides as Works In Progress and updating them as I go. I've decided to go with a Series of guides because there is just too much information to pass on and if I wait for this to be complete before releasing, we'll be using Blender 3.0. This will be a series of guides that will be dedicated to the modelling processes required to take a model from Blender, be it a build from scratch, imported FBX, XNA Lara, MMD, Valve MDL/SMD/DMX, OBJ, DAE, PSK, PSKX or whatever format that is currently imported in to Blender and covert it to a usable prop, misc, character model asset to be used in the Source (TF2) version of SFM.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |